Orchid Games Blog
Spring is certainly not fooling around this year. So much sunshine, everything's so vibrant and cheerful and we even had the very first heat wave. Sounds like a perfect time for a new game! :)
Heartwild Solitaire Dreams version 1.3 just launched with a huge new feature: DAILY TABLES.
In short, every day you'll get:
- 3 new packs, 3 tables each
- 3 new challenges
- a bunch of trophies to collect
- and precious rewards to win
Note that the Daily Tables button is unlocked when you get to the 4th pack (fourth picture) in the main set, so make sure to play a little if you don't see it.
I'm so happy to finally have this new version released. It was a lot of work. Heaps of game code to write, new tables to design, new art to paint and we've even had to create and program a special server to handle the daily downloads. Hopefully it'll be worth it.
How to get it
It's a free to play game and you can get it on:
- iPhone and iPad (iOS): https://itunes.apple.com/app/id1031227432
- Google Play (Android): https://play.google.com/store/apps/details?id=com.orchidgames.heartwildsolitaire
Note that if you have the app installed it will probably update automatically. But you can always visit one of the links above to double check and force a manual update if necessary.
New version 1.2 of Heartwild Solitaire Dreams is now available:
With this update we wanted to simplify the way the game plays and also add a few things extra. We've been writing about this before, but here are the major changes:
- The main screen is completely redesigned. And you can see icons individual tables now (after tapping on a pack image).
- You can replay any table you want! No need to go replay the whole pack again.
- We've added 60 new levels (every 4-th in a pack) with a new gameplay mode: memory trial.
Have fun and stay tuned for version 1.3 which will bring even bigger things!
Getting the balance of difficulty just right is hard! And when we make a mistake, it can look like on this picture.
It's a chart from the upcoming 1.2 update for Heartwild Solitaire Dreams, showing how many games were lost on each table. We've had several testers reporting that one of them is especially difficult, so we've started digging into the data, analyzing statistics. Indeed, pack 6 table 6 was sticking out horribly. Especially when you see it on the chart like that ;)
It's now fixed and testers are already playing a smoothed out version. Soon (maybe even today) the update will be available for everyone.
We're starting beta tests of the new version 1.2 of Heartwild Solitaire Dreams. After watching how people play the game, we've realized that the concept of packs and tables hidden inside them that you have to play in a sequence was just too confusing. So we've reworked this completely. See how different the main screen looks now:
- Level packs are now presented in one long slider. And the pictures are much bigger, which is cool because they're sweet... I think :)
- Tables graduated and they're on their own now! They have their icons on the main screen (those thumbnails with cards) and they have their stars. And you can replay tables separately, if you want to go for a better score.
- Each pack has exactly 6 tables. Which means there are 60 new tables added to the game!
- Oh, and those new levels, they have a new gameplay mode: memory match. Every 4-th level is a memory level. Just try it in the game and let us know what you think. Are those fun?
This new version is available in the beta program:
- For iOS, if you're in our beta team and have TestFlight app installed you should see the new version there soon.
- For Android. If you're signed up for the beta program, you will get the update later today. If you're not in the beta (or you don't know) just go to the Google Play sign up page
If you'd like to be included in future beta tests -- just contact us with an email address your device is registered to.
We're so thrilled to let you know that our new game, Heartwild Solitaire Dreams, has just (officially) launched and is now ready for download on iOS and Android!
This is new chapter in our solitaire series and it's only a humble beginning of a longer journey ahead. We have lots of plans for new things we want to add, like tasks and trophies which are coming in the next update. We're hoping you'll also help us decide on where to take this game. So, try it out and let us know what you think :)
The year is almost over, but before we pop open the sparkling stuff and start cheering for 2016, we have one more surprise: Royal Trouble: Honeymoon Havoc has just launched for iPhone, iPad and Mac! iOS version is published with G5 Entertainment and the Mac one is available on our website. Here are the direct links:
And... Happy New Year! Here's to more great games in 2016 :)
People of the world! It's a Christmas miracle! :)
Finally, amidst the craziness of trying to finish the iOS version of Royal Trouble: Honeymoon Havoc, we've managed to actually prepare the fix for the "screen going all white" issue with Heartwilds on OS X El Capitan.
So, this years' Christmas won't have to be white. Which... I hope is good ;) Rejoice!
P.S. Graven: The Purple Moon Prophecy is also updated for Mac.
Are you stuck in Royal Trouble: Honeymoon Havoc? Would you like a helping hand? We're here to help! The official, detailed walkthrough is now ready for you. But make sure to use it sparingly, because it WILL spoil the game for you.
You've been warned :) And here's the link: http://www.orchidgames.com/royal_trouble_honeymoon_havoc/walkthrough
Making games for Android is difficult. There are so many devices and it takes a lot of time to make sure the game works on (most of) them. So it took us a while, but finally Graven: The Purple Moon Prophecy is available for downloading on Android devices. It's published by G5 Entertainment and available in two versions:
Our new game, Royal Trouble: Honeymoon Havoc, is finally out, and is available for PC! (with Mac coming soon)
This is the sequel to our bestselling Royal Trouble point-and-click adventure game. We've spent an incredible amount of time designing, programming, illustrating, writing, and polishing it to be the best title we could possibly make, and we're so very proud that we can share it with you at last.
But what is the game about, you might ask?
Well, the best way to find out is to download your copy and see for yourself, but here is the gist of it:
Our royal heroes Loreen and Nathaniel just got married, and are enjoying their honeymoon when disaster strikes. Or, to be more specific, they ride their carriage right into disaster's open jaws!
The people behind the innocently named Merry Castle, where Loreen and Nathaniel decide to stop for a little rest and relaxation, turn out to be not so innocent after all. The man who runs the show, Lord Drak, is out to get them, and it's up to you to turn the tables around.
Have fun talking with a bunch of interesting characters, enjoy the beautifully detailed artwork, find creative solutions to creative problems, test your wits against our minigames, meet a real wizard, and save our newlywed's marriage (and their lives) as you take turns controlling Loreen and Nathaniel in this light-hearted, humorous adventure.
The only question is, are you up to the challenge?
Check out the game here: www.orchidgames.com/royal_trouble_honeymoon_havoc
We hope you have as much fun playing the game as we had making it. And as always, let us know what you think!
P.S. Mac version will take a couple weeks longer, since we've run into some serious... trouble... with the new OS X El Capitan. Please watch our website (or Facebook) for an announcement soon.
It's time to formally announce our new game!
Royal Trouble: Honeymoon Havoc will launch on October 16th. And to give you a taste of what's coming, here's the official trailer video:
Thanks to the marvels of cutting edge technology, we can finally discover their true age! Fortunately, they're just old enough to marry :) #HowOldRobot
Good news everyone! It turns out that besides Graven we have ONE MORE game that's getting pretty close to being done. Exciting! We'll be sharing more in the upcoming weeks. Let's start with this picture below.
Can you guess what game it could be? :)
Are you stuck in Graven: The Purple Moon Prophecy, looking for some help? Good! Err, I mean, not good! But it's ok because we've just finished the official, detailed walkthrough which will help you complete the game. Here it is: http://www.orchidgames.com/graven/walkthrough